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Module 7 – Other Gaming VO Techniques QUIZ

Module 7 – Other Gaming VO Techniques QUIZ

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  1. Question 1 of 5
    1. Question

    Should you listen to the original dialogue when localising into your native language? (2 answers)

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  2. Question 2 of 5
    2. Question

    Why do some lines being localised by you need to be time-constrained, i.e., the same length as the original?

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  3. Question 3 of 5
    3. Question

    When re-versioning dialogue done in another language you should always match the stress and intonation at the same point (time-wise) in the sentence.

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  4. Question 4 of 5
    4. Question

    When working with dialogue that has been translated from another language…

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    • point out things in the script which may have been missed in translation if you spot them.
    • completely rely on the translations to be 100% accurate.
    • You should ever
      • You should never
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      • Question 5 of 5
        5. Question

        It’s likely that you will be recording on your own rather than with the other characters, so special attention should be paid to their lines as well as yours.

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      Course Navigation:

      Module 1 - How To Use This Course & Resources
      Module 2 - Course Overview
      Module 3 - The Different Types of Voice in Gaming
      Module 4 - Working with Animation
      Module 5 - Non-Scripted Vocals (NSV)
      Module 6 - Loop Grouping
      Module 7 - Other Gaming VO Techniques
      Module 8 - Microphone Technique
      Module 9 - Common Terms and Studio Etiquette
      Module 10 - Repetitive Dialogue
      Module 11 - The End Use of Dialogue
      Module 12 - Character Development
      Module 13 - New Technology
      Module 14 - Earnings and Contracts
      Module 15 - Casting Showreels
      Module 16 - Practical Examples
      Module 17 - Course Summary
      Return to Voiceover for Gaming - English Edition
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